REPORT ANALYSIS AND CONCLUSION
The last page demonstrated graphically that there is a significant increase in visualization performance by discrete graphics over integrated graphics, but there is an argument that can be made in favour of our integrated graphics test system which is two-fold. The first of which should be said that this system is used frequently as a media centre, displaying countless hours of movies and videos without any sign of a glitch. The quality is crisp, clear and there is no concern for how it will perform.
The second argument that comparing integrated graphics to discrete graphics is a hard comparison to make, as it is similar to comparing apples to oranges, or 4-cylinder engine to a V8. It’s pretty much an unfair comparison to be made as the results are sure to favour that of discrete graphics (our hypothetical V8 engine) over integrated graphics (the 4 cylinder engine). Ultimately the choice of graphical performance is up to the system builder/user, as the desired graphical end product is solely based upon the user’s needs.
The purpose of this article is showcase a clear understanding of the difference between integrated and discrete graphics. It shows you that by adding a simple PCIe card to your system, you can generate a whole new world of visual processing that will ultimately free up your system of any bottlenecks while gaming. What you ultimately choose to put in your system is up to you, but if you are looking to get the most out of your games and graphics in general than discrete graphics is the way to go.
great article 🙂 good for me as I am looking to build a new pc very soon 🙂