In the world of PC first-person shooters; dedicated servers for matchmaking are the gold-standard, with many competitive players refusing to play a game with anything less. Unfortunately, in recent years the long-running and hugely popular Call of Duty series has departed from these standards, and as a result have strongly upset their base. In fact, their most recent iteration of the franchise Call of Duty: Advanced Warfare, was shamed by PC gamers for exactly this issue.
Fortunately for us, it seems Activision – Or at least Treyarch – has seen the error in their ways; addressing the issue on Twitter, Treyarch’s Director of Development confirmed that the latest installment in the series, Call of Duty Black Ops 3 will feature dedicated servers on PC, just as previous Black Ops games before it.
BlackOps3 PC will use 100% dedicated servers for all ranked matches. (Same as previous BlackOps PC titles.) This is how we do it.
— pcdev (@pcdev) April 27, 2015
He then went on to ensure fans that the game will also feature a FOV (Field of View) slider upon release.
BlackOps3 will ship with an adjustable FOV slider. (Same as previous BlackOps PC titles.)
— pcdev (@pcdev) April 27, 2015
He also speculated that in regards to FPS caps, the game will likely have a similar system to Black Ops II, in that there will be no caps for the single player and ‘Zombies’ modes, but a 200 FPS cap for multi-player. However he did specify that is it is still “Too early to tell” on the topic.
It is good to know that Treyarch is addressing these key issues that the PC community had with Advanced Warfare, and if the Director of Development’s Twitter bio is any indication, then the PC version of the game should definitely be something to look out for when it releases on November 6th.